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C-Bill Payout And Clan Costs?


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#1 Why Run

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Posted 09 June 2014 - 08:31 AM

I'm reviving this issue as we're less than two weeks from clans. I will short-circuit the PGI has to make money response and say, I get it. But seriously, this is a complete joke. There is no way I'll invest anymore in this game where it stands. Without my hero mech, this match earned me 159k credits. It would take me 10 games JUST TO AFFORD DHS upgrades. Much less, a new clan mech. That's not a grind, it's a kick in the nuts. No thanks.

Posted Image

Edited by Why Run, 09 June 2014 - 08:32 AM.


#2 Why Run

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Posted 09 June 2014 - 08:37 AM

No PPC/AC meta required either... I suppose I could do better if I tried it huh?

#3 ktKAPS

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Posted 09 June 2014 - 08:42 AM

To be honest that is how I justified my purchase of the Masakari clan package as I've put a lot of time in the past playing the game and enjoyed it and when the clans invade I guarantee I will be putting many more hours into it.

Rather than worrying about c-bills and purchasing the mechs and upgrades etc. I figured I would pay the hefty cost upfront and simply enjoy the game and let the c-bills come in as I play.

Once I broke it down like that to myself then the spending of $240 was a no brainer or at least for me compared to the amount of grind I normally would be putting into the game.

Everyone has their own reasoning for spending the money and that is mine.

#4 Zerberus

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Posted 09 June 2014 - 08:43 AM

^^ And I agree with it 100%, everything else is just a bonus. :(

#5 Mcgral18

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Posted 09 June 2014 - 08:45 AM

A thing to consider, assists get you more Cbills than kills.

#6 Reitrix

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Posted 09 June 2014 - 08:47 AM

Assists are worth more than Kills, technically the game is encouraging you to HELP your team, as opposed to just sniping kill shots.
I've always found Skirmish rewards lower than assault and conquest for some reason. Also, i ended up with a payout higher than yours when i did 1014 damage, 4 kills 7 Assists in my K2.

If the rewards without Premium/Hero bonuses were any higher, those 2 bonuses would lose a lot of value.
Remember, Its a F2P title, How much is your Time worth to you? Its a good system. Folk who play a ton of games have so much money that they never need to spend MC on 'Mechs. But there are those who work 12 hour days, 6 days in a row (FML) and only fit a few matches in per night. MC works better for me. But if i was earning 500k+ cbills per game, I'd never bother with MC, as i'd only need a tiny fraction of the games played to buy new stuff.

#7 anonymous161

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Posted 09 June 2014 - 08:48 AM

Meh I refunded the clan mechs, they are not even ready. I'm never gonna be able to afford them via cbills too much of a grind, and dont see the clans worth the price. I was hoping they would be tough to kill due to unique weapons and be pretty powerful but not op but man they just stink. IF they were to lower the price to like 140 or something then sure I can see that but 240? nah not anymore I was over hyped and installed the game for eventually playing them as I figured they would be awesome, I also thought by now we would have more maps and game types to enjoy that are completely different from each other but nope.

nope.

nope.

#8 Joseph Mallan

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Posted 09 June 2014 - 08:48 AM

View PostWhy Run, on 09 June 2014 - 08:31 AM, said:

I'm reviving this issue as we're less than two weeks from clans. I will short-circuit the PGI has to make money response and say, I get it. But seriously, this is a complete joke. There is no way I'll invest anymore in this game where it stands. Without my hero mech, this match earned me 159k credits. It would take me 10 games JUST TO AFFORD DHS upgrades. Much less, a new clan mech. That's not a grind, it's a kick in the nuts. No thanks.

Posted Image

How many Clan Mechs come with Single sinks though? :(

#9 101011

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Posted 09 June 2014 - 08:50 AM

View PostJoseph Mallan, on 09 June 2014 - 08:48 AM, said:

How many Clan Mechs come with Single sinks though? :(

This. At least with Clan 'Mechs you do not need any upgrades.
EDIT: Unless, of course, they decide to add a cost for swapping components, just to "balance" us.

Edited by 101011, 09 June 2014 - 08:57 AM.


#10 TercieI

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Posted 09 June 2014 - 08:51 AM

View PostJoseph Mallan, on 09 June 2014 - 08:48 AM, said:

How many Clan Mechs come with Single sinks though? :(


This. The clan mechs will be MORE expensive, but their list price should be a lot more inclusive. Most IS mechs require you to add DHS, ES (and too often remove FF) as well as usually having associated engine costs, which will be included with clan mechs (downside: you'll pay for more engines, likely).

#11 Ovion

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Posted 09 June 2014 - 08:51 AM

Estimated pricesare:

Quote

So far, all the mechs have been pretty close to the TT prices (+/-10%).
Everyone I checked, was close.
Included estimated MC and £ costs (I cba to do dollars, as my excel sheet is in real money :()

Kit Fox (Uller) - 30T - 5.4 million C-Bills / 2160 MC. (£6.43 each, £19.30 for 3)

Adder (Puma) - 35T - 7 million C-Bills / 2800 MC. (£8.34, each £25.01 for 3)

Nova (Black Hawk) - 50T - 11.5 million C-Bills / 4600 MC. (£13.70, each £41.09 for 3)

Stormcrow (Ryoken) - 55T - 14.8 million C-Bills / 5925 MC. (£17.63, each £52.89 for 3)

Summoner (Thor) - 70T - 21.3 million C-Bills / 8525 MC. (£25.37, each £76.11 for 3)

Timber Wolf (Mad Cat) - 75T - 24.2 million C-Bills / 9685 MC. (£28.83, each £86.48 for 3)

Warhawk (Masakari) - 85T - 26.4 million C-Bills / 10565 MC. (£31.45, each £94.34 for 3)

Dire Wolf (Daishi) - 100T - 29.4 million C-Bills / 11765 MC. (£35.02, each £105.06 for 3)

All numbers apart from current pack costs are estimated based on current trends, and may not match actual costs.


Based on my average, that'll take roughly 80-100 matches for a Kit Fox, and 480-500 for a Dire Wolf / Daishi
And thats per mech.
A 'playset' of Dire Wolf / Daishi's will be 1500 matches!

This may be a little cheaper due to 'balancing' issues, but not ridiculously so.

It's not entirely unjustifiable (MUCH better tech, even toned down), coming with XL engines, mostly DHS, and generally Endo and/or FF as standard, but it's still a little hard to swallow when you sit down and look at it.

At roughtly 4-8 matches an hour, that's 12-25 hours per 100 matches....
That's 180-375 hours to get a set of Dire Wolf / Daishis.

Edited by Ovion, 09 June 2014 - 08:56 AM.


#12 Alexandrix

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Posted 09 June 2014 - 08:54 AM

Enjoy that 90 million cbill grind for those 3 dire wolf variants!

#13 Saint Scarlett Johan

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Posted 09 June 2014 - 08:56 AM

What's your time worth to you? That's how I look at it. I make 1.5 mil CBills an hour. I also make $10 an hour. So for me, $10 == 1.5 million CBills. I estimate the Summoner costing 14 million each, which puts each mech at $110 worth in time, or $330 for all three.

If you put a pure monetary value on it.

#14 Bobzilla

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Posted 09 June 2014 - 08:57 AM

View PostReitrix, on 09 June 2014 - 08:47 AM, said:

Assists are worth more than Kills, technically the game is encouraging you to HELP your team, as opposed to just sniping kill shots.


Funny, I'd think killing an enemy is more helpful then causing some damage and then moving on to the next allowing him to cause more damage, which is what it encourages if you want a higher reward.

FF on a damaged enemy is helping teamwork. Spreading your damage around is not.

Edited by Bobzilla, 09 June 2014 - 08:58 AM.


#15 Joseph Mallan

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Posted 09 June 2014 - 08:58 AM

View PostAlexandrix, on 09 June 2014 - 08:54 AM, said:

Enjoy that 90 million cbill grind for those 3 dire wolf variants!

Yup you want the most powerful Mech in the game, it should take you a while to earn it.

#16 101011

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Posted 09 June 2014 - 09:00 AM

View PostOvion, on 09 June 2014 - 08:51 AM, said:

Estimated pricesare:

Based on my average, that'll take roughly 80-100 matches for a Kit Fox, and 480-500 for a Dire Wolf / Daishi
And thats per mech.
A 'playset' of Dire Wolf / Daishi's will be 1500 matches!

This may be a little cheaper due to 'balancing' issues, but not ridiculously so.

It's not entirely unjustifiable (MUCH better tech, even toned down), coming with XL engines, mostly DHS, and generally Endo and/or FF as standard, but it's still a little hard to swallow when you sit down and look at it.

At roughtly 4-8 matches an hour, that's 12-25 hours per 100 matches....
That's 180-375 hours to get a set of Dire Wolf / Daishis.

Well, if PGI had done it right, Clansmen would not have to pay for their 'Mechs, simply win them in a trial. IS surats should have to pay outrageous sums for them, however. You want a Clan 'Mech, join the Clans and earn it.

#17 Alexandrix

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Posted 09 June 2014 - 09:01 AM

View PostJoseph Mallan, on 09 June 2014 - 08:58 AM, said:

Yup you want the most powerful Mech in the game, it should take you a while to earn it.

Well,I don't know about "most powerful".That's really subjective depending on the current meta and whatever situation it finds itself in at any given moment.

It's simply the "most heavy".

Edited by Alexandrix, 09 June 2014 - 09:02 AM.


#18 Joseph Mallan

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Posted 09 June 2014 - 09:03 AM

View Post101011, on 09 June 2014 - 09:00 AM, said:

Well, if PGI had done it right, Clansmen would not have to pay for their 'Mechs, simply win them in a trial. IS surats should have to pay outrageous sums for them, however. You want a Clan 'Mech, join the Clans and earn it.

Yes, but your Clan has a cost to produce the mech for you to win in said trail. ;)

View PostAlexandrix, on 09 June 2014 - 09:01 AM, said:

Well,I don't know about "most powerful".That's really subjective depending on the current meta and whatever situation it finds itself in at any given moment.

It's simply the "most heavy".

Almost 19 tons of armor and 50 tons of Weapons... Most powerful in most regions of space! :(

Edited by Joseph Mallan, 09 June 2014 - 09:04 AM.


#19 Why Run

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Posted 09 June 2014 - 09:06 AM

Thoughful. See that is the way of thinking that got me my first of a couple Heros and Overlord (I somehow missed out on founders... Would have paid up there too). I don't play a lot, but when I do, I like to maximize my time. That said, there is no reward for even trying in this game, which is why it's a joke. I could go stomp around for a few minutes, graze a few mechs and gain 80-100k cbills (non-herobonus) or I could try, hard, and get hardly rewarded. Again, I get the F2P model, but this is a bastardization of it. They drew us in early with the higher payouts (post R&R, pre nerf), and then slammed the door and made it pretty much a pay for success model (3 variants is an ABSOLUTE must, and the average player would spend about 45 million CBILLs on a 3 mech set). It would be one thing if the content were actually worth it, instead it's half-ass, untested and pretty much all undelivered at this point... (Here's looking at you loyalty rewards!)

Edited by Why Run, 09 June 2014 - 09:07 AM.


#20 101011

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Posted 09 June 2014 - 09:08 AM

View PostAlexandrix, on 09 June 2014 - 09:01 AM, said:

Well,I don't know about "most powerful".That's really subjective depending on the current meta and whatever situation it finds itself in at any given moment.

It's simply the "most heavy".

Well...quad Gauss, quad UAC/10, tri UAC/20, 8 CLPL...you name it, it can boat it.





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